/* Material Symbols Configuration */
.material-symbols-outlined {
    font-variation-settings:
    'FILL' 0,
    'wght' 400,
    'GRAD' 0,
    'opsz' 24
}

/* Smooth Scrolling */
html {
    scroll-behavior: smooth;
}

/* Menu Transitions */
header a {
    transition: all 0.3s ease;
}

header a:hover {
    transform: translateY(-2px);
}

/* Fade In Up Animation */
@keyframes fadeInUp {
    from {
        opacity: 0;
        transform: translateY(30px);
    }
    to {
        opacity: 1;
        transform: translateY(0);
    }
}

/* Fade In Animation */
@keyframes fadeIn {
    from {
        opacity: 0;
    }
    to {
        opacity: 1;
    }
}

/* Scale In Animation */
@keyframes scaleIn {
    from {
        opacity: 0;
        transform: scale(0.9);
    }
    to {
        opacity: 1;
        transform: scale(1);
    }
}

/* Animation Classes */
.animate-fade-in-up {
    animation: fadeInUp 0.6s ease-out forwards;
}

.animate-fade-in {
    animation: fadeIn 0.6s ease-out forwards;
}

.animate-scale-in {
    animation: scaleIn 0.5s ease-out forwards;
}

/* Stagger Delays */
.delay-100 { animation-delay: 0.1s; }
.delay-200 { animation-delay: 0.2s; }
.delay-300 { animation-delay: 0.3s; }
.delay-400 { animation-delay: 0.4s; }
.delay-500 { animation-delay: 0.5s; }
.delay-600 { animation-delay: 0.6s; }

/* Initial State for Animated Elements */
.animate-on-scroll {
    opacity: 0;
}

/* Hover Lift Effect */
.hover-lift {
    transition: transform 0.3s ease, box-shadow 0.3s ease;
}

.hover-lift:hover {
    transform: translateY(-8px);
    box-shadow: 0 20px 25px -5px rgba(0, 196, 154, 0.1), 0 10px 10px -5px rgba(0, 196, 154, 0.04);
}

/* Button Pulse Effect */
@keyframes pulse {
    0%, 100% {
        opacity: 1;
    }
    50% {
        opacity: 0.8;
    }
}

.btn-pulse:hover {
    animation: pulse 2s cubic-bezier(0.4, 0, 0.6, 1) infinite;
}

/* Icon Float Effect */
@keyframes float {
    0%, 100% {
        transform: translateY(0px);
    }
    50% {
        transform: translateY(-10px);
    }
}

.icon-float {
    animation: float 3s ease-in-out infinite;
}
